Redesigned the surrounding area of the IF2R greenhouse. Clownfish can now only be caught at Ginger Island. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Added a new monster: 'Corrupt Spirit'. Lowered dodge chance. Removed a couple static trees from the Mountain map. Fixed an issue where Gunther and Susan overlapped at the saloon. Cash in the Omni geodes to finish the museum and skip the statue. Fixed an issue where Morris' 8 heart event bugged out and looped. Light source patches are now appended instead of replacing entries entirely. Buffed rare fish spawns at shearwater bridge. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Follow me for sneak peeks and updates. Perfect for players who experience lag with mist effects or who don't want the effects displayed. It seems that the mine elevator is still functional. Slightly adjusted building positions on SVE tilesheets. This adds flawless compatibility with other mods that also add custom fish. Share Requirements Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Players could place furniture/objects in several character event areas in Forest West. Added new cover art titled "Ginger Island Resort". Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Dusty will now rotate portraits on different days when petting him. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed the Oasis warp. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Stardew Valley Expanded Wiki | Fandom Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Fixed a missing Lewis portrait in a Morris event. Fixed an issue where some players couldn't trigger SVE special order quests. Several forage locations, such as the Lost Woods, have been fixed and work now. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. This event is triggered from 8:00AM to 2:00PM, only during year 1. Fixed an issue where players couldn't get secret notes #17, #18 and #20. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Minecart in the IF2R farm cave is now functional. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. Unlike other quests, The Player does not have to earn them while the quest is active. Added a portrait for the travelling cart merchant. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Gofer (Complete 10 'Help Wanted' requests), A Big Help (Complete 40 'Help Wanted' requests), If done long before this quest, building a, Other items which are loved by at least 3 villagers and are also relatively easy to stockpile are. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. Fixed an issue where Kent and Susan overlapped at the summit. Added Martin, a part-time Joja employee, as a fully fledged NPC. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Added 2 new consumables (sold at Harvey's clinic). Fixed an issue where one-time object spawns could reappear when updating SVE. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Fixed a bug where Sophia didn't return home after running errands during marriage. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Marnie's shedule on Mondays has been changed. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Victor's, Andy's, and Olivia's daily dialogues have received major polish. There is an unimplemented quest reward in, If you complete Jodi's Request and talk to, Once the Dark Talisman quest appears in the Journal, visiting Krobus will make the quest disappear from the journal. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Only triggerable year 1 in spring. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed an issue where forage spawned in out of bound areas at the railroad. The special orders board was glitched in the year 2+ egg festival. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Added Gunther, the archaeologist, as a fully fledged NPC. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. This is a configurable addition within the IF2R folder (default = false). The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event. Makes the greenhouse slightly larger with designated fruit tree spots. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Fixed an issue where parts of the mountain mist effects were patched out by other mods. 's to the lost woods after players have seen ??? Added a new event for Sandy. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. There could be valuable minerals inside, but. IF2R and SVE now both have their seperate packs and will activate accordingly. The winter star festival froze if Alex was the players secret Santa. Players must Install PyTK and TMX Loader. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. 09-23-2020: Swapped Olivia's 6 and 8 heart events. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Only reflects on new weapons obtained. Added ??? Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. This page was last modified on 16 February 2021, at 17:02. Fixed many glitched tiles on several maps. -M. Rasmodius. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. and ?? (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Moved the Immersive Farm 2 Remastered download to the "optional" section. Victor now mentions players as father/mother if married to Olivia. The event triggers between 12:00AM ~ 2:00AM. 's warp was covered with foliage during summer. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Fixed a small error with Olivia's flower dance sprites. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Changed Hank's internal namespace to fix a mod compatibility issue. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Added butterfish and lunarite to Victor's love category. Fixed a warp point that was missing on the beach map going to Pelican Town. Fixed an issue where Sophia's 14 heart event had a script error. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. Fixed an issue where Scarlett's icon on the world map was cut off. This is an addition to the seasonal edits configuration (default = "true"). Fixed an issue where players could clip out of bounds on Grampleton Fields when clearing specific trees on the edge of the map. Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Fixed an issue where Andy was in the same spot as Kent at the saloon. Fixed some inconsistencies in Lance's dialogue. 10-16-2020: Added shadows to the pet water bowl on IF2R. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Redesigned the Jenkins' Residence exterior. I'd like to prove him wrong! Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. You have three days to catch. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. Fixed an issue where a bush would spawn on top of the special orders board. #1. nodehappy Jan 23, 2021 @ 8:33am. They're kept track of in the quest journal, which can be brought up by clicking the exclamation point icon at the bottom of the date/time display in the upper right of the screen, or by using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion. Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Added a catch event for Apples' 10 heart, informing players where to go. Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. Decreased iridium ore spawns at the Iridium Quarry.