[god_id] => 6 [god] => Array Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. This only affects Monsters on your side of the Jungle. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. [god] => Array Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. If Anhur wants you dead, you are dead. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. If the target has over 2000 Health, your ability bonus damage scales up. ( Browse Jormungandr pro builds, top builds and guides. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). [scoreVal] => 1 Jorm's Solo Current Build. This matchup is as dead even as is possible. This can stack up to 3 times. Jormungandr. Start Breastplate [notes] => Honestly, just charge her, she really can't stop you. [display_name] => Ymir She's abnoxious, but she won't kill you alone. [display_name] => Anubis . [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Their Attack Speed is reduced by 25% for the duration. GLYPH - Every 15s gain a stack of Hunger(max 3). Array [scoreVal] => 3 First off, lets just be clear here he does hurt early and late game, but so do you. [god] => Array So, I suggest you should use Jormungandr solo, tank. [url] => skadi Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. [scoreVal] => 3 [god_id] => 33 ) Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Your email address will not be published. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Please consider supporting us by whitelisting us in your ad blocker! He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. [notes] => Heimdallr can, and probably will hurt you with his auto's. I want to receive promotions from our partners. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. 1, His Silence Counters Your Second and 3 Ability, Array [notes] => Obnoxious CC. (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. Would you like to let the author know their guide helped you and leave them a message? If she's paired with someone like Xing Tian, you will die. a lot. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Start Like a lot of hard matchups, this one is down to your partner in lane. Remember, if Cabra hurts you, he isn't hurting your squishy friends. [god_id] => 23 It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. This is definitely the most niche of the Starters. [god_id] => 79 This effect can only occur once every 90s. ) Essentially, this matchup will be won by whichever ADC is able to stay in lane. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. AURA - You gain 6 GP5 if you have the lowest gold on your team. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. 1. Array Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. [display_name] => Ganesha [display_name] => Baron Samedi SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [god_id] => 32 If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [scoreVal] => 3 Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. I want to receive promotions from our partners. [display_name] => Skadi If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Jorm thrives as a front line bruiser character. A few notes for the different options. 4. Bastet: Amazing ability damage. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. [display_name] => Apollo [scoreVal] => 4 A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. The Solution I think Jormungandr needs more versatility in his kit. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. This can only occur once every 45 seconds. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Subsequent hits on the same target do half the bonus damage for the next 3s. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. Join the leading SMITE community.Create and share God Guides and Builds. [god_id] => 93 Would you like to let the author know their guide helped you and leave them a message? Does this work? Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. - Warding Sigil: A good defense item against 2 magical gods in lane. PASSIVE - 10% of your Mana from items is converted to Magical Power. [url] => sylvanus You can see the most recently updated guides on the browse guides page. Would you like to let the author know their guide helped you and leave them a message? PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. [god_id] => 90 What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . ) Array [god] => Array [url] => artio You can be reasonably aggressive in this matchup provided your ADC allows for it. When in doubt, just assume it doesn't work. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. ( Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Cloak -> Cloak of Concentration -> Spirit Robe. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. She can't proc your passive, but she may not have to. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Shard Relics can be upgraded to a new Relic once you reach Level 12. ( PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. [display_name] => Geb Max 50 stacks. [url] => kuzenbo This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. [god] => Array And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. 1. Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). ) [scoreVal] => 4 AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array ( Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). This matchup is as dead even as is possible. ) PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Focussing the Geb will not accomplish much, cause thats what the Geb wants. If Anhur wants you dead, you are dead. [god] => Array Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Array ) After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Heimdallr can, and probably will hurt you with his auto's. 1. Jormungandr counter Tips. The physical and magical defense items can and should be switched out if needed. This Build Is crazy Fun!! May even give you the killing blow with your 2 damaging abilities. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. [god_id] => 96 [scoreVal] => 2 Provided you put in early aggression, he won't be a problem. SmiteGuru 2014-23. [scoreVal] => 3 So, I suggest you should use Jormungandr solo, tank. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Subsequent hits on the same target do half the bonus damage for the next 3s. ( [god] => Array Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. [display_name] => Ares [god] => Array If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. [scoreVal] => 4 This guide has not yet been updated for the current season. Please keep this in mind while reading. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Want to support SmiteFire with an ad-free experience? Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. [god_id] => 69 Understand of Jormungandr. Honestly, just charge her, she really can't stop you. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. Essentially, this matchup will be won by whichever ADC is able to stay in lane. ( [god_id] => 37 ) 13. r/Smite. [god] => Array Array Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. You definitely out damage him, and I would say that your wave clear is superior. That being said, experiment with him and see how you like to play him- warrior or full damage. ) Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. [scoreVal] => 4 Yemoja really can't compete with the damage you can put out if you play him right. This can only occur once every 15 seconds. Ultimate provides a good escape and has fantastic peel potential . Array Can be upgraded at level 15. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. The initial countdown will not start until you leave the fountain. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Cooldown - 150s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. ) Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Want to support SmiteFire with an ad-free experience? ) [notes] => Ah Sobek, the true ADC. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. You can support us ad-free for less than $1 a month! SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Smite is an online battleground between mythical gods. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. ( ) Want to support SmiteFire with an ad-free experience? ( Apocalypse. Vote received! [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Save my name, email, and website in this browser for the next time I comment. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. Copyright 2019 SMITEFire | All Rights Reserved. Cooldown - 130s. So, I suggest you should use Ymir damage (solo), support. Funnily enough, Ares really is the best and the worst matchup simultaneously. This consumable heals 125 Health and 75 Mana over 25 seconds. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. ) Smite is an online battleground between mythical gods. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ( Like a lot of hard matchups, this one is down to your partner in lane. Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Though I probably didn't need to tell you that. This item can not be used if you have taken or dealt damage in the last 3s. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. This relic has 2 charges. He must travel 2 more times. Extra damage after the first instance is halved. Please keep this in mind while reading. ) [display_name] => Izanami If she's paired with someone like Xing Tian, you will die. a lot. I want to receive promotions from our partners. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. Great ganking and surprises with high damage quick escape. [god_id] => 26 [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. Join the leading SMITE community.Create and share God Guides and Builds. [god_id] => 35 [god_id] => 77 Yemoja really can't compete with the damage you can put out if you play him right. This author would like to receive feedback. [god] => Array Using this item will allow you to teleport up to 45 units away instantly. [url] => kumbhakarna He's obnoxious and you really can't do anything to pressure him. ( [god] => Array Feel free to swap it for whatever you'd like. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. Subsequent hits on the same target do half the bonus damage for the next 3s. 1. Want to support SmiteFire with an ad-free experience? Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. ) As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Please consider supporting us by whitelisting us in your ad blocker! Jormungandr is so large that he cannot be affected by Hard Displacement. 103. Instead, he gets Dazed. [scoreVal] => 3 ( ) Your first priority should always be boots, because Jorm is slow to begin with. Array [scoreVal] => 3 This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. ) Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Learn which are the best heroes to play in Mobile Legends: Novaria, Arlott, Joy, Fredrinn, Julian, Melissa, Xavier, Edith, Yin, Phylax, Valentina, Aamon, Floryn, Natan, Aulus, Granger, Benedetta, Brody, Paquito, Alice, Esmeralda, Wanwan, Diggie, Natalia, Change, Chou, Selena, Jawhead, Khufra, Roger, Lancelot, Kagura, Tigreal, Bruno, Mathilda, Kaja, Guinevere, Rafaela, Hanabi, Miya, Johnson, Gatotkaca, Zhask, Helcurt, Phoveus, Ling, Claude, Hayabusa, Beatrix, Gusion, Gloo, Yve, Zilong, Estes, Harley, Aldous, Luo Yi, Angela, Alucard, Uranus, Hylos, Atlas, Silvanna, Layla, Lesley, Yi Sun-shin, Eudora, Sun, Popol and Kupa, Lapu-Lapu, Franco, Pharsa, Barats, Alpha, Clint, Vale, Saber, Yu Zhong, Cyclops, Ruby, Fanny, Karina, Cecilion, Bane, Balmond, Freya, Lolita, Belerick, Carmilla, Lunox, Harith, X.Borg, Akai, Grock, Khaleed, Argus, Moskov, Leomord, Kadita, Nana, Valir, Baxia, Minotaur, Irithel, Lylia, Odette, Hanzo, Faramis, Badang, Karrie, Kimmy, Thamuz, Martis, Hilda, Aurora, Dyrroth, Masha, Minsitthar, Gord, Terizla, Vexana. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Strong and Fast Basic attack damage. The extra movement and attacks speed help as well. ( 1. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Using this item allows you to teleport to any allied structure while Rooted in place. Cooldown - 130s. 1. She will hurt you, same as she would hurt any tank. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Cooldown - 120s. Ymir build Season 10. Taking damage from Enemy gods breaks Stealth. You can support us ad-free for less than $1 a month! ( SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Cooldown - 110s. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. ( If the target has over 2000 Health, the bonus damage scales up. . Incredible Burst/Damage Potential. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Can be upgraded at level 20. This effect can only occur once every 8s. This shield lasts 6s. [url] => terra ) This caps at 100 power and 20% Lifesteal at 25% Health. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. But to top it all off, her ice slick thingy procs Jorm's passive. [god_id] => 106 It's the n1 item for magical gods in due for a reason. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. ) ( You definitely out damage him, and I would say that your wave clear is superior. Targets hit take 7.5% increased damage for 5s, stacking 2 times. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Jormungandr. This author would like to receive feedback. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Jormungandr is so large that he cannot be affected by Hard Displacement. Stacks provide 1 physical and magical protection. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. ) Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Array Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. ) 7% of your Mana from items is converted to Magical Power. [god_id] => 48 All rights reserved. Your biggest advantage in this matchup, Ares can't ult you. Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. [url] => khepri Please verify that you are not a bot to cast your vote. ) If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. [god_id] => 101 I want to receive promotions from our partners. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. 24 days ago. PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. [god] => Array As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. If you like Jormungandr Solo, you can refer this way. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. ( [url] => anhur ( ( [notes] => Odin help us. Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom.